the current scene I am building is in rhino and is about 1mb, but when I
export to pov ray it increases the 97mb of files
I was wondering if there was someway to reduce the file sizes without
loosing geometry (either in rhino or pov-ray)
I can't seem to parse all the files, I think its cause I only have 128mb
of ram on my machine (which is going to be upgraded to 384 here shortly,
but I'd rather not have to wait)
are there any unoffcial versions of pov-ray that support something other
then pov-ray's triangle mesh?
thanks for the advice
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